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Cross class marauder
Cross class marauder












  1. #Cross class marauder update
  2. #Cross class marauder full

#Cross class marauder full

  • Radiant Moonlight increases the damage dealt by New Moon, Half Moon, and Full Moon by 25 percent.
  • Elune's Guidance now reduces the cost of Starsurge by 8 and Starfall by 10 during Incarnation: Chosen of Elune (was reduces the cost of Starsurge by 5 and Starfall by 8).
  • Friend of the Fae now increases Arcane and Nature damage by 8 percent for 20 seconds (was 4 percent for 30 seconds).
  • Denizen of the Dream Faerie Dragon damage increased by 20 percent.
  • Power of Goldrinn damage increased by 60 percent.
  • Soul of the Forest now increases Wrath Astral Power gain by 30 percent (was 50 percent) and Starfire's damage and Astral Power generation during Eclipse by 20 percent for each target hit beyond the first, up to 60 percent (was 150 percent bonus to Starfire's area-of-effect damage).
  • Astral Smolder deals damage over 8 seconds (was 4 seconds) and its damage is increased to 40/80 percent of spell damage done (was 20/40 percent).
  • Cosmic Rapidity increases the rate at which Moonfire, Sunfire, and Stellar Flare deal damage by 20 percent (was 25 percent).
  • Stellar Flare Astral Power generation increased to 12 (was 8).
  • Stellar Flare damage increased 12 percent.
  • Chance for Shooting Stars to fall increased by 15 percent. Shooting Stars can no longer be triggered by Stellar Flare.
  • New Moon, Half Moon, Full Moon, and Fury of Elune Astral Power generation increased by 20 percent.
  • Nature's Balance generates 2 Astral Power every 3 seconds (was 1 every 2 seconds).
  • Starfire’s tooltip will be updated in a future patch.
  • Starfire now deals reduced damage beyond 8 targets.
  • Full Moons generated by Orbit Breaker now generate 80 percent Astral Power, in addition to its current effect.
  • Moonfire and Sunfire generate 6 Astral Power (was 2).
  • Wrath and Starfire generate 10 Astral Power (was 8).
  • Starfall damage increased by 14 percent.
  • Starsurge damage increased by 20 percent.
  • This is a choice node with Stellar Flare.
  • New Talent: Wild Surges – Your chance to critically strike with Wrath and Starfire is increased by 15 percent and they generate 2 additional Astral Power.
  • Finally, several of the talents at the bottom of their spec tree have been strengthened to make them more appealing choices. Balance's builder spells generate more Astral Power and their spenders hit with more punch. The Astral Power generation of Stellar Flare has been reduced to make it less essential, and Wild Surges has been added as an alternative.
  • Developers’ note: The changes to Balance Druid are intended to provide more build flexibility to players.
  • Skull Bash interrupt duration decreased to 3 seconds (was 4 seconds).
  • Vault of the Incarnates 4-Set Bonus has been adjusted – Chaos Strike and Blade Dance have a 20 percent chance to increase damage you deal by 5 percent for 6 seconds (was 8 percent).
  • Fodder to the Flame now heals for 20 percent of maximum health (was 25 percent).
  • Accelerated Blade now causes Throw Glaive to deal 60 percent increased damage (was 20 percent) and its damage is reduced by 30 percent for each previous enemy hit.
  • Accelerating Blade has been renamed to Accelerated Blade.
  • Serrated Glaive now causes enemies hit by Throw Glaive to take 20 percent increased damage from Chaos Strike, in addition to its current effect.
  • Death Coil damage increased by 10 percent.
  • Scourge Strike/Clawing Shadows damage increased by 15 percent.
  • Festering Wound damage increased by 10 percent.
  • Reaping damage bonus increased to 30 percent (was 25 percent).
  • Developers’ note: Now that Gargoyle properly casts without stuttering when falling below 1 second cast times, we are reducing the damage of Gargoyle Strike to counter the extra casts.
  • Gargoyle Strike damage reduced by 8 percent.
  • Fixed an issue with Gargoyle stutter casting when the cast time of Gargoyle Strike was lower than 1 second.
  • Vault of the Incarnates: 2-Set Bonus has been adjusted – Obliterate and Frostscythe critical strike damage is increased by 10 percent (was 15 percent).
  • All descriptions are up to date as of 1.A look at all the major Dragonflight 10.1 class changes.
  • The actual skills useable as cross-class are UNTRAITED.

    cross class marauder

    All skill tooltips from XIVDB seem to be TRAITED.Hover over a skill name to see their entry in XIVDB (note that not all skills are up to date in XIVDB).

    cross class marauder

    Let us know if you have any feedback in the comments.

    #Cross class marauder update

    Here it is, we have also listed separate cross class tables per Job/Class which we will update in this page in the next few days. So we’ve been getting a lot of request for listing a cross class table that is up to date. For an update version of cross class skills.














    Cross class marauder